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Sprite Editor – Take Two!

January 13, 2012 in Games, Linux, My Games, My Software, Software by Raptor85

Completely re-wrote the sprite editor using QT4, it’s quite a bit more powerful and far easier to add features now (looks nicer too). I’ll get some screenshots up shortly now that it works, I revamped the save format as well, it’s now gzip compressed to save space and stores all images internally instead of requiring them to be kept in a specific folder.

Can try it out here (Requires QT 4.7 (32 bit) and 4.8 (64 bit)) Currently only built for linux x86 and x86_64.
Sprite Editor

HTML5 Multi-Channel Sound

December 5, 2010 in Firefox, Games, My Games, My Software, Software by Raptor85

I thought I’d share this.

I’ve been doing some stuff with html5 and hit the issue of one audio object only being able to play one instance of the sound, and that even copying it doesn’t work. (and re-loading it causes another full download on some implementations)

It took a few tries but I’m happy as to how this one turned out, it lets you play sounds via their Id tag and automatically rotates “channels” per sound. (the maximum number of channels you can set in a global variable outside the “class”).

It’s pretty much just a helper class, you can toss this in the source and it pulls any audio tags that were added to the page and sets them up for you, I added in checking for the string “bgm” anywhere in the id as a cheap way to tell it to NOT pre-load “background music” files. (since they only need play one at a time). It works well enough for my causes, hopefully someone else can find it of use.

With this added to the page, simply call “playeffect” or “playmusic” with the id of the audio object to play and it will take care of the rest for you.
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Yet another sprite editor update!

October 23, 2009 in Games, Linux, My Games, My Software, Software by Raptor85

spriteeditor

Another update to my editor, new features.

  • Onion skinning for previous/next frames
  • Ability to load, scale and position a background image as another onion skin layer, for tracing
  • cleaned up the drawing routine, draws to a wxImage now and only draws to screen once, much faster.

Download Now!

(note: the image in the background being used to trace is iris, from Atelier Iris 3)

Sprite Editor Update

October 18, 2009 in Games, Linux, My Games, My Software, Software by Raptor85

spriteeditorupdateship
More updates on my sprite editor.

  • Increased Size of work area
  • Dynamicly scale grid instead of pre-set to different sizes
  • Ability to toggle grid on and off (for previews)
  • Much larger range of sizes (16×16 to 256×256)
  • Removed the ability to create non-square tiles, was more trouble than it was worth
  • Added the ability to flip the frame fully horizontally/vertically
  • Added the ability to import frames from 24 bit uncompressed bitmap files
  • Managed to cross compile it for win32 (requires wxwidgets to be installed!), It may not work correctly, I haven’t really been able to test it

Download Now!