Sprite Editor Update
by Raptor85 on Oct.18, 2009, under Games, Linux, My Games, My Software, Software
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More updates on my sprite editor.
- Increased Size of work area
- Dynamicly scale grid instead of pre-set to different sizes
- Ability to toggle grid on and off (for previews)
- Much larger range of sizes (16×16 to 256×256)
- Removed the ability to create non-square tiles, was more trouble than it was worth
- Added the ability to flip the frame fully horizontally/vertically
- Added the ability to import frames from 24 bit uncompressed bitmap files
- Managed to cross compile it for win32 (requires wxwidgets to be installed!), It may not work correctly, I haven’t really been able to test it