My Software
Youtube HTML5 with Firefox 3.6
by Raptor85 on Mar.21, 2010, under Firefox, My Software
In an attempt to finally, and fully remove flash from my system, I’ve written an add-on for firefox that allows me to play HTML5 video sites such as youtube and vimeo using the video player plugins from the browser instead of the built in player. (Which doesn’t work with h.264 video for legal reasons). Check it out.
https://addons.mozilla.org/en-US/firefox/addon/83149/
For the record, I hope I DON’T have to keep this add-on around long, and that youtube and the other major video sites gain theora support soon. This was written so that I can get rid of flash NOW, and rid myself of all the browser lockups it causes, and things such as eating up 800MB of ram with only two tabs open…
Yet another sprite editor update!
by Raptor85 on Oct.23, 2009, under Games, Linux, My Games, My Software, Software
Another update to my editor, new features.
- Onion skinning for previous/next frames
- Ability to load, scale and position a background image as another onion skin layer, for tracing
- cleaned up the drawing routine, draws to a wxImage now and only draws to screen once, much faster.
(note: the image in the background being used to trace is iris, from Atelier Iris 3)
Sprite Editor Update
by Raptor85 on Oct.18, 2009, under Games, Linux, My Games, My Software, Software
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More updates on my sprite editor.
- Increased Size of work area
- Dynamicly scale grid instead of pre-set to different sizes
- Ability to toggle grid on and off (for previews)
- Much larger range of sizes (16×16 to 256×256)
- Removed the ability to create non-square tiles, was more trouble than it was worth
- Added the ability to flip the frame fully horizontally/vertically
- Added the ability to import frames from 24 bit uncompressed bitmap files
- Managed to cross compile it for win32 (requires wxwidgets to be installed!), It may not work correctly, I haven’t really been able to test it
Sprite Editor Update
by Raptor85 on Sep.22, 2009, under Games, Linux, My Games, My Software, Software
Got my new sprite editor running well. Way better than my old processing of carefully (manually) placed folders and text files with a command line script to compile them into a sprite. It’s tuned to my style of editing (lots of keyboard shortcuts) so many people probably wouldn’t like it, but I’m able to work in it very quickly.
Quick Features List:
- Export all animations in file to a bitmap sprite sheet
- Undo/Redo Buffers
- Copy/Paste
- Mirroring image Horizontally/Vertically
- Flood filling/erasing
- Color picker
- Line tool
The save format and sprite sizing is pretty specific to the new version of my 2d game engine in the works, but the sprite sheet export should make it easy to use to create animations for other games.
(Video of old version here http://www.youtube.com/watch?v=R4zfKhiS-mM )
Here’s the download for anyone who wants to play with it SpriteEditor (64 bit linux binary, sorry, no windows binary at the moment, it’s a pure wxwidgets app though so it really just needs to be re-compiled!)