Sprite Editor Update

October 18, 2009 in Games, Linux, My Games, My Software, Software by Raptor85

spriteeditorupdateship
More updates on my sprite editor.

  • Increased Size of work area
  • Dynamicly scale grid instead of pre-set to different sizes
  • Ability to toggle grid on and off (for previews)
  • Much larger range of sizes (16×16 to 256×256)
  • Removed the ability to create non-square tiles, was more trouble than it was worth
  • Added the ability to flip the frame fully horizontally/vertically
  • Added the ability to import frames from 24 bit uncompressed bitmap files
  • Managed to cross compile it for win32 (requires wxwidgets to be installed!), It may not work correctly, I haven’t really been able to test it

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